Click to install the app (under updates)Please accept the warnings in order to install |
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#4 - Concurrency and Computation 2019: Conceição, L., Martinho, D., Andrade, R., Carneiro, J., Martins, C., Marreiros, G., & Novais, P. (2019). A web-based group decision support system for multicriteria problems. Concurrency and Computation: Practice and Experience, 33(2), e5298.
>>> AAMAS 2020 Demonstration Video: Click here to watch on Youtube
#8 - Applied Sciences 2020: Carneiro, J., Martinho, D., Alves, P., Conceição, L., Marreiros, G., & Novais, P. (2020). A multiple criteria decision analysis framework for dispersed group decision-making contexts. Applied Sciences, 10(13), 4614.
#9 - Neurocomputing 2021: Carneiro, J., Alves, P., Marreiros, G., & Novais, P. (2021). Group decision support systems for current times: Overcoming the challenges of dispersed group decision-making. Neurocomputing, 423, 735-746.
>>> PAAMS 2022 Demonstration Video: Click here to watch on Youtube
#13 - UMUAI 2023: Alves, P., Martins, H., Saraiva, P., Carneiro, J., Novais, P., & Marreiros, G. (2023). Group recommender systems for tourism: how does personality predict preferences for attractions, travel motivations, preferences and concerns?. User Modeling and User-Adapted Interaction, 1-70. (Appendices in Tab below)
>>> RecSys'23 Demonstration Video: Click here to watch on Youtube
#15 - Expert Systems With Applications 2024: Alves, P., Martins, A., Negrão, F., Novais, P., Almeida, A., & Marreiros, G. (2024). Are Heterogeinity and Conflicting Preferences No Longer a Problem? Personality-Based Dynamic Clustering for Group Recommender Systems. Expert Systems with Applications, Volume 255, Part D, 2024, 124812. ISSN 0957-4174, https://doi.org/10.1016/j.eswa.2024.124812
>>> RecSys'25 Demonstration Video: Click here to watch on Youtube
#19 - Entertainment Computing 2025: Alves, P., Trindade, J., Monteiro, G., Campos, P., Saraiva, P., Marreiros, G., & Novais, P. (2025). "You Want to Play a Game?" Detecting Two Personality Traits with Short-Duration Mobile Games. Entertainment Computing, 101020. Elsevier. https://doi.org/10.1016/j.entcom.2025.101020
Group Recommender Systems for Tourism: How does Personality predict Preferences for Attractions, Travel Motivations, Preferences and Concerns?
Appendix A - Questionnaire form and responses
Appendix A1 - Questionnaire (English Version)
Appendix A2 - Questionnaire (Portuguese Version used in the study)
Appendix A3 - Aggregated responses (Portuguese only)
Appendix B - Big Five Inventory (BFI) responses descriptive statistics
Appendix C - Exploratory and Confirmatory Factor Analysis Estimates and Graphics
Travel Together, Play Together: Gamifying a Group Recommender System for Tourism
Important Information:
To fully experience the GRS prototype gamification, you need to install the main application APK and the two mini-games APK below (do not change the mini-games APK name, as they are used by the GRS app).
If you only install the main application, you will not experience the mini-games available in the profile menu.
Please accept the warnings in order to install. The installation order is irrelevant.
At the moment, the application and the games are only for Android devices.
Application prototype (download here)
Mindful Escape personality serious game (download here)
COIN CATCHER
Morality Serious Game
Download Coin Catcher (Installable APK for Android Devices)
Appendices
Appendix B - Personality traits and game metrics’ statistics
"You Want to Play a Game?" Detecting Two Personality Traits with Short-Duration Mobile Games
Appendix A - Used questionnaire forms (Portuguese version)
IPIP-NEO-120 Personality Questionnaire
Time Travel Game Post-Questionnaire
Which Way Game Post-Questionnaire
Appendix B - Questionnaires Responses
TT Post-Questionnaire responses
WW Post-Questionnaire responses
Appendix C
Participants' Personality Statistics
Appendix D
Pearson Correlations and Independent Samples T-Tests
Appendix E
Personality Minigames (Installable APKs for Android Devices)
OTHER PERSONALITY SERIOUS GAMES
Installable APKs for Android Devices
Download Other World (Anxiety personality trait)
Other World Game (Timer Version)
Other World Game (No Timer Version)
Download Fishy Catcher (Trust personality trait)
Fishy Catcher Game (Timer Version)
Fishy Catcher Game (No Timer Version)
Download UnboxIt (Orderliness personality trait)
ANDROID APPLICATION: Click here to install the app
PROTOTYPE demonstration VIDEO - Part 1: Click here to watch on Youtube
PROTOTYPE demonstration VIDEO - Part 2: Click here to watch on Youtube
PROTOTYPE demonstration VIDEO - Part 3: Click here to watch on Youtube
USER MANUAL: Click here to view the user manual
PhD. thesis:
#1 "Negotiation in Group Decision Support Systems - an Approach based in Argumentation and Satisfaction", by João Carneiro. Presented on 2018-03-23, with a final classification of "Very Good", receiving and honorable mention from Associação Portuguesa para a Inteligência Artificial (APPIA), on 2019-09-05.
#2 "Argumentation Dialogues in Web-based GDSS: An approach using Machine Learning Techniques", by Luís Conceição. Presented on 2023-04-14, with a final classification of "Very Good".
#3 "Group Recommender Systems for Tourism: Overcoming the Cold-Start Problem and Conflicting Preferences by using Artificial Intelligence and Serious Games", by Patrícia Alves. Presented on 2025-03-27, with a final classification of "Very Good".
MSc. dissertations:
#1 "Deteção de Emoções em argumentos trocados no contexto de tomada de decisão em grupo", by João Moreira. Discussed on 2020-11-12. Final grade of 16 values
#2 "Decision Support System for facility location problems in fleet management", by João Martins. Discussed on 2020-11-13. Final grade of 19 values.
#3 "Sistema de Recomendação de Recursos Humanos e Gestão de informação em Projetos de I&D", by Tiago Cardoso. Discussed on 2020-11-20. Final grade of 17 values.
#4 "Recomendação de Pontos de Interesse para Grupos - Uma Abordagem baseada em Sistemas Multi-Agente e no Feedback dos Turistas" by André Martins. Discussed on 2023-07-27. Final grade of 19 values.
#5 "Using Gamification to Predict the Users' Personality in Recommender Systems" by João Trindade. Discussed on 2023-11-17. Final grade of 18 values.
#6 "Recommending based on the Tourist’s Context using Intelligent Agents in a Group Recommender System for Tourism" by Francisco Negrão. Discussed on 2023-11-13. Final grade of 17 values.
#7 "Predicting Tourist Preferences and Concerns based on the Tourists’ Personality and Demographic Data using Machine Learning Techniques" by Maria Pereira. Not Delivered.
#8 "Development of an Ontology of Tourist Attractions for Recommending Points of Interest in a Group Recommender System for Tourism" by David Silva. Discussed on 2023-11-17.
#9 "A Virtual Pet to Accompany and Motivate the Users in a Group Recommender System for Tourism" by Edgar Cordeiro. Discussed on 2023-11-09.
#10 "Utilização de jogos sérios para prever o traço de personalidade moralidade dos utilizadores em sistemas de recomendação" by Raúl Coelho. June, 2024. Final grade of 17 values.
#11 "Using Serious Games to Predict the Trust Personality Trait in Recommender Systems" by João Pereira. July, 2024.
#12 "Uso de Jogos Sérios para Prever o Traço de Personalidade Cooperação em Sistemas de Recomendação" by José Dias. September, 2024. Final grade of 19 values.
#13 "Uso de Jogos Sérios para Prever o Traço de Personalidade Ansiedade em Sistemas de Recomendação" by Luís Teixeira. September, 2024.
#14 "Using Serious Games to Predict the Orderliness Personality Trait in Recommender Systems" by Tomás Martins. September, 2024. Final grade of 17 values.
#15 "Apriori Algorithm Implementation in an Agent based Group Recommendation System" by Fausto Alves. September, 2024. Final grade of 19 values.
Internships under the Grouplanner project or funding:
#1 "Desenvolvimento de um Sistema Multi-Agente para a Tomada de Decisão Colaborativa", by Daniel Dias. Discussed on 2019-02-12. Final grade of 17 values.
#2 "Desenvolvimento de uma Aplicação móvel para um Sistema de Apoio à Decisão em Grupo", by João Santos. Discussed on 2019-09-24.
#3 "Desenvolvimento de um Sistema de Apoio à Decisão em Grupo baseado na Web", by Célio Serqueira. Discussed on 2019-10-03. Final grade of 18 values.
#4 "Desenvolvimento de um Sistema de Recomendação para Grupos de Turismo" by Álvaro Gomes. Discussed on 2021-09-28.
#5 "Desenvolvimento de um Sistema de Recomendação para Grupos de Turismo (aplicação móvel)" by Catarina Rodrigues. Discussed on 2021-10-06. Final grade of 17 values.
#6 "Desenvolvimento de um Sistema Multi-Agente usando Microserviços num Sistema de Recomendação para Grupos de Turismo" by Domingos Gomes. Discussed on 2022-10-12. Final grade of 19 values.
#7 "Using Minigames and Artificial Intelligence Techniques to Implicitly Acquire the Users' Personality in a Group Recommender System" by Gonçalo Monteiro. Discussed on 2023-09-28. Final grade of 18 values.
#8 "Integrating Pet Notification Systems into Tour Group Recommendation Platform" by Enmiao Ye. June, 2024
#9 "Gamificação de um Sistema de Recomendação para Grupos de Turismo (aplicação móvel)" by Filipe Magalhães. July, 2024.
#10 "Como motivar utilizadores num sistema de recomendação para grupos de turismo?" by Anna Vasylyshyna. July, 2024. Final grade of 17 values.
#11 "Desenvolvimento de um Animal Virtual e Elementos de Gamificação para Integração em Aplicações Móveis" by Vicente Teixeira. September, 2024. Final grade of 18 values.
#12 "Estudo do Impacto de um Animal Virtual na Experiência do Utilizador" by Diogo Magalhães. September, 2024.
#13 "Virtual Pet e Gamificação: Uma Nova Abordagem para Aplicações de Turismo" by Cláudia Gomes. September, 2024.
#14 "Motivação dos Utilizadores de um Sistema de Recomendação para Grupos de Turismo usando Gamificação" by Nuno Alves. Not Delivered.
#15 "Utilização de Contexto e de um Animal Virtual para Acompanhar Utilizadores usando Notificações com Recomendações Turísticas" by Guilherme Melo. September, 2024.
#16 "Criação de Jogos para Dispositivos Móveis com Foco no Aumento da Empatia dos Utilizadores" by Joana Neto. September, 2024. Final grade of 19 values.